CoL Signs!

There are 20 signs, one for each rank of CoL. The first one you get is free.

1: Sign of Recognition

Allows you to see who else in the room is a member of CoL.
No cost.


2: Signal

Allows you to talk to all other CoL members in the room.
No cost


3: Sign of Warding

+5 to DS.
Costs 1 mana, lasts 10 seconds per level.


4: Sign of Striking

+5 to AS.
Costs 1 mana, lasts 10 seconds per level.


5: Sign of Clotting

Stops you from bleeding.
Costs 1 mana, lasts 10 seconds per level.


6: Sign of Thought

Activates the thought net. Only good for the gray net; you still need a crystal amulet to pull or turn in order to get on the different channels.
Costs 1 mana, lasts 1 minute per level, stackable.


7: Sign of Defending

+10 to DS.
Costs 2 mana, lasts 10 seconds per level.


8: Sign of Smiting

+10 to AS.
Costs 2 mana, lasts 10 seconds per level.


9: Sign of Staunching

Stops bleeding better than Sign of Clotting.
Costs 1 mana, lasts 20 seconds per level


10: Sign of Deflection

+20 to bolt DS. Costs 3 mana, lasts 10 seconds per level.

11: Sign of Hypnosis

Calms one creature based on warding roll.
Costs 1 spirit.


12: Sign of Swords

+20 to AS.
Costs 1 spirit (subtracted when the sign wears off), lasts 10 seconds per level.


13: Sign of Shields

+20 to DS.
Costs 1 spirit (subtracted when the sign wears off), lasts 10 seconds per level.


14: Sign of Dissipation

+20 to TD.
Costs 1 spirit (subtracted when the sign wears off), lasts 10 seconds per level.


15: Sign of Healing

Restores you to full health (but does not heal wounds).
Costs 2 spirit.


16: Sign of Madness

+50 to AS, -50 to DS.
Costs 3 spirit, (subtracted when the sign wears off), lasts 10 seconds?


17: Sign of Possession

Calms all creatures in the room, based on a warding roll.
Costs 4 spirit.


18: Sign of Wracking

Regenerates all mana. You must be hidden or invisible if non-CoL members are present, as the drop in spirit will result in your powers being temporarily taken away.
Costs 5 spirit.


19: Sign of Darkness

Returns you to the CoL headquarters. Depending on which city you are near, you may have to complete a puzzle.
Costs 6 spirit.


20: Sign of Hopelessness

Use this to force yourself to decay when lifekept. Does not work in a sanctuary.
Might cost a deed?


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